74 lines
2.4 KiB
C++
74 lines
2.4 KiB
C++
//******************************************************************************************
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// File: IS_Water.cpp
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// Authors: Dan G Ogorchock & Daniel J Ogorchock (Father and Son)
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//
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// Summary: IS_Water is a class which implements the Hubitat "Water Sensor" device capability.
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// It inherits from the st::InterruptSensor class.
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//
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// Create an instance of this class in your sketch's global variable section
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// For Example: st::IS_Water sensor6(F("water1"), PIN_WATER, HIGH, true, 500);
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//
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// st::IS_Water() constructor requires the following arguments
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// - String &name - REQUIRED - the name of the object - must match the Groovy ST_Anything DeviceType tile name
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// - byte pin - REQUIRED - the Arduino Pin to be used as a digital input
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// - bool iState - REQUIRED - LOW or HIGH - determines which value indicates the interrupt is true
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// - bool internalPullup - OPTIONAL - true == INTERNAL_PULLUP
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// - long numReqCounts - OPTIONAL - number of counts before changing state of input (prevent false alarms)
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//
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// Change History:
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//
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// Date Who What
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// ---- --- ----
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// 2020-06-30 Dan Ogorchock Original Creation
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//
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//
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//******************************************************************************************
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#include "IS_Water.h"
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#include "Constants.h"
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#include "Everything.h"
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namespace st
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{
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//private
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//public
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//constructor
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IS_Water::IS_Water(const __FlashStringHelper *name, byte pin, bool iState, bool internalPullup, long numReqCounts) :
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InterruptSensor(name, pin, iState, internalPullup, numReqCounts) //use parent class' constructor
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{
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}
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//destructor
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IS_Water::~IS_Water()
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{
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}
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void IS_Water::init()
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{
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//get current status of motion sensor by calling parent class's init() routine - no need to duplicate it here!
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InterruptSensor::init();
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}
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//called periodically by Everything class to ensure the Hub is kept consistent with the state of the water sensor
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void IS_Water::refresh()
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{
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Everything::sendSmartString(getName() + (getStatus() ? F(" wet") : F(" dry")));
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}
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void IS_Water::runInterrupt()
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{
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//add the "closed" event to the buffer to be queued for transfer to the hub
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Everything::sendSmartString(getName() + F(" wet"));
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}
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void IS_Water::runInterruptEnded()
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{
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//add the "open" event to the buffer to be queued for transfer to the hub
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Everything::sendSmartString(getName() + F(" dry"));
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}
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}
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