76 lines
2.7 KiB
C++
76 lines
2.7 KiB
C++
//******************************************************************************************
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// File: IS_Smoke.cpp
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// Authors: Dan G Ogorchock & Daniel J Ogorchock (Father and Son)
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//
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// Summary: IS_Smoke is a class which implements the SmartThings "Smoke Detector" device capability.
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// It inherits from the st::InterruptSensor class.
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//
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// Create an instance of this class in your sketch's global variable section
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// For Example: static st::IS_Smoke sensor6(F("smoke1"), PIN_SMOKE, HIGH, false, 500);
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//
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// st::IS_Smoke() constructor requires the following arguments
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// - String &name - REQUIRED - the name of the object - must match the Groovy ST_Anything DeviceType tile name
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// - byte pin - REQUIRED - the Arduino Pin to be used as a digital input
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// - bool iState - REQUIRED - LOW or HIGH - determines which value indicates the interrupt is true
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// - bool internalPullup - OPTIONAL - true == INTERNAL_PULLUP
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// - long numReqCounts - OPTIONAL - number of counts before changing state of input (prevent false alarms)
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//
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// Change History:
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//
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// Date Who What
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// ---- --- ----
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// 2015-01-03 Dan & Daniel Original Creation
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// 2015-03-17 Dan Ogorchock Added optional "numReqCounts" constructor argument/capability
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// 2018-08-30 Dan Ogorchock Modified comment section above to comply with new Parent/Child Device Handler requirements
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// 2019-11-04 Dan Ogorchock Updated Comments
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//
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//
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//******************************************************************************************
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#include "IS_Smoke.h"
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#include "Constants.h"
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#include "Everything.h"
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namespace st
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{
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//private
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//public
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//constructor
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IS_Smoke::IS_Smoke(const __FlashStringHelper *name, byte pin, bool iState, bool pullup, long numReqCounts) :
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InterruptSensor(name, pin, iState, pullup, numReqCounts) //use parent class' constructor
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{
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}
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//destructor
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IS_Smoke::~IS_Smoke()
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{
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}
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void IS_Smoke::init()
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{
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//get current status of motion sensor by calling parent class's init() routine - no need to duplicate it here!
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InterruptSensor::init();
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}
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//called periodically by Everything class to ensure ST Cloud is kept consistent with the state of the contact sensor
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void IS_Smoke::refresh()
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{
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Everything::sendSmartString(getName() + (getStatus() ? F(" clear") : F(" detected")));
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}
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void IS_Smoke::runInterrupt()
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{
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//add the "closed" event to the buffer to be queued for transfer to the ST Shield
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Everything::sendSmartString(getName() + F(" clear"));
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}
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void IS_Smoke::runInterruptEnded()
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{
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//add the "open" event to the buffer to be queued for transfer to the ST Shield
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Everything::sendSmartString(getName() + F(" detected"));
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}
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}
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