st-anything/lib/ST_Anything/Everything.h
Gašper Dobrovoljc ec125f27db
IP Configuration
2023-03-11 15:11:03 +01:00

110 lines
6.1 KiB
C++

//******************************************************************************************
// File: Everything.h
// Authors: Dan G Ogorchock & Daniel J Ogorchock (Father and Son)
//
// Summary: st::Everything is a static class which essentially acts as the main() routine for
// a ST_Anything application.
// -All st::Device type objects (Sensors and Executors) are managed by st::Everything.
// -It calls the correct functions within each object it
// is responsible for at the proper time.
// -It handles all initialization of and use of the SmarThings Shield library.
//
// User-definable settings which will impact the st::Everything class are stored in
// Constants.h. Please edit Constants.h to adjust these settings.
//
// In general, this file should not need to be modified.
//
// Change History:
//
// Date Who What
// ---- --- ----
// 2015-01-03 Dan & Daniel Original Creation
// 2015-01-10 Dan Ogorchock Minor improvements to support Door Control Capability
// 2015-03-14 Dan Ogorchock Added public setLED() function to control ThingShield LED
// 2015-03-28 Dan Ogorchock Added throttling capability to sendStrings to improve success rate of ST Cloud getting the data ("SENDSTRINGS_INTERVAL" is in CONSTANTS.H)
// 2017-02-07 Dan Ogorchock Added support for new SmartThings v2.0 library (ThingShield, W5100, ESP8266)
// 2019-02-09 Dan Ogorchock Add update() call to Executors in support of devices like EX_Servo that need a non-blocking mechanism
// 2019-02-24 Dan Ogorchock Added new special callOnMsgRcvd2 callback capability. Allows recvd string to be manipulated in the sketch before being processed by Everything.
// 2021-05-23 Dan Ogorchock Address EXP8266 v3.0.0 board support package compatibility issue with Strings
//
//******************************************************************************************
#ifndef ST_EVERYTHING_H
#define ST_EVERYTHING_H
//#include "Arduino.h"
#include "Constants.h"
#include "Sensor.h"
#include "Executor.h"
#include "SmartThings.h"
namespace st
{
SmartThingsCallout_t receiveSmartString; //function prototype for ST Library callback function
class Everything
{
private:
static Sensor* m_Sensors[Constants::MAX_SENSOR_COUNT]; //array of Sensor objects that st::Everything will keep track of
static byte m_nSensorCount; //number of st::Sensor objects added to st::Everything in your sketch Setup() routine
static Executor* m_Executors[Constants::MAX_EXECUTOR_COUNT]; //array of Executor objects that st::Everything will keep track of
static byte m_nExecutorCount;//number of st::Executor objects added to st::Everything in your sketch Setup() routine
//static SmartThingsNetworkState_t stNetworkState;
//static void updateNetworkState(); //keeps track of the current ST Shield to Hub network status
static void updateDevices(); //simply calls update on all the sensors
static void sendStrings(); //sends all updates from the devices in Return_String
static unsigned long sendstringsLastMillis; //keep track of how long since last time we sent data to ST Cloud, to enable throttling
static unsigned long lastmillis; //used to keep track of last time run() has output freeRam() info
//stuff for refreshing Devices
static unsigned long refLastMillis; //used to keep track of last time run() has called refreshDevices()
static void refreshDevices(); //simply calls refresh on all the Devices
#ifdef ENABLE_SERIAL
static void readSerial(); //reads data from Arduino IDE Serial Monitor, if enabled in Constants.h
#endif
static String Return_String; //static buffer for string data queued for transfer to SmartThings Shield - prevents dynamic memory allocation heap fragmentation
public:
static void init(); //st::Everything initialization routine called in your sketch setup() routine
static void initDevices(); //calls the init() routine of every object added to st::Everything in your sketch setup() routine
static void run(); //st::Everything initialization routine called in your sketch loop() routine
static bool sendSmartString(const String &str); //sendSmartString() may edit the string reference passed to it - queues messages - preferable
static bool sendSmartStringNow(const String &str); //sendSmartStringNow() may edit the string reference passed to it - sends messages immediate - only for special circumstances
static Device* getDeviceByName(const String &str); //returns pointer to Device object by name
static bool addSensor(Sensor *sensor); //adds a Sensor object to st::Everything's m_Sensors[] array - called in your sketch setup() routine
static bool addExecutor(Executor *executor);//adds a Executor object to st::Everything's m_Executors[] array - called in your sketch setup() routine
static byte bTimersPending; //number of time critical events in progress - if > 0, do NOT perform refreshDevices() routine
static bool debug; //debug flag to determine if debug print statements are executed - set value in your sketch's setup() routine
static void (*callOnMsgSend)(const String &msg); //If this function pointer is assigned, the function it points to will be called upon every time a string is sent to the cloud.
static void (*callOnMsgRcvd)(const String &msg); //If this function pointer is assigned, the function it points to will be called upon every time a string is received from the cloud.
static void(*callOnMsgRcvd2)(String &msg); //If this function pointer is assigned, the function it points to will be called upon every time a string is received from the cloud.
//SmartThings Object
#ifndef DISABLE_SMARTTHINGS
static st::SmartThings* SmartThing; //SmartThings Shield Library object
#endif
friend SmartThingsCallout_t receiveSmartString; //callback function to act on data received from SmartThings Shield - called from SmartThings Shield Library
//SmartThings Object
//#ifndef DISABLE_SMARTTHINGS
// static void setLED(uint8_t red, uint8_t green, uint8_t blue) {SmartThing.shieldSetLED(red, green, blue);}
//#endif
};
}
#endif