98 lines
2.8 KiB
C++
98 lines
2.8 KiB
C++
//----------------------------------------------------------------------
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// NeoPixelTopologyTest
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// This will display specific colors in specific locations on the led panels
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//
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// This is useful in confirming the layout of your panels
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//
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// It does require that you have the actual panels connected
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//----------------------------------------------------------------------
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#include <NeoPixelAnimator.h>
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#include <NeoPixelBus.h>
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// uncomment one of these that matches your panel pixel layouts
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// rotation is ignored for mosaic as it applies a rotation for you
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// that is specific to the location of the panel within the mosaic
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// to reduce connection lengths
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typedef ColumnMajorAlternatingLayout MyPanelLayout;
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// typedef ColumnMajorLayout MyPanelLayout;
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// typedef RowMajorAlternatingLayout MyPanelLayout;
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// typedef RowMajorLayout MyPanelLayout;
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// make sure to set these panel values to the sizes of yours
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const uint8_t PanelWidth = 8; // 8 pixel x 8 pixel matrix of leds
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const uint8_t PanelHeight = 8;
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const uint8_t TileWidth = 4; // laid out in 4 panels x 2 panels mosaic
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const uint8_t TileHeight = 2;
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const uint16_t PixelCount = PanelWidth * PanelHeight * TileWidth * TileHeight;
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const uint8_t PixelPin = 2;
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NeoMosaic <MyPanelLayout> mosaic(
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PanelWidth,
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PanelHeight,
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TileWidth,
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TileHeight);
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NeoPixelBus<NeoGrbFeature, Neo800KbpsMethod> strip(PixelCount, PixelPin);
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// for esp8266 omit the pin
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//NeoPixelBus<NeoGrbFeature, Neo800KbpsMethod> strip(PixelCount);
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RgbColor red(128, 0, 0);
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RgbColor green(0, 128, 0);
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RgbColor blue(0, 0, 128);
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RgbColor white(128);
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// if using NeoRgbwFeature above, use this white instead to use
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// the correct white element of the LED
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//RgbwColor white(128);
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RgbColor black(0);
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const uint16_t left = 0;
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const uint16_t right = PanelWidth - 1;
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const uint16_t top = 0;
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const uint16_t bottom = PanelHeight - 1;
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void setup()
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{
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Serial.begin(115200);
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while (!Serial); // wait for serial attach
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Serial.println();
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Serial.println("Initializing...");
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strip.Begin();
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strip.Show();
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Serial.println();
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Serial.println("Running...");
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}
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void loop()
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{
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delay(2500);
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Serial.println();
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Serial.println("If your panel is correctly defined, you should see ...");
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Serial.println("Upper left is white.");
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Serial.println("Upper right is Red.");
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Serial.println("Lower right is Green");
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Serial.println("Lower Left is Blue");
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// use the topo to map the 2d cordinate to the pixel
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// and use that to SetPixelColor
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strip.SetPixelColor(mosaic.Map(left, top), white);
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strip.SetPixelColor(mosaic.Map(right, top), red);
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strip.SetPixelColor(mosaic.Map(right, bottom), green);
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strip.SetPixelColor(mosaic.Map(left, bottom), blue);
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strip.Show();
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delay(5000);
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Serial.println();
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Serial.println("Cleared to black ...");
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strip.ClearTo(black);
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strip.Show();
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}
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