63 lines
2.2 KiB
C++
63 lines
2.2 KiB
C++
//******************************************************************************************
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// File: IS_Water.h
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// Authors: Dan G Ogorchock & Daniel J Ogorchock (Father and Son)
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//
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// Summary: IS_Water is a class which implements the Hubitat "Water Sensor" device capability.
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// It inherits from the st::InterruptSensor class.
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//
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// Create an instance of this class in your sketch's global variable section
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// For Example: st::IS_Water sensor6(F("water1"), PIN_WATER, HIGH, true, 500);
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//
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// st::IS_Water() constructor requires the following arguments
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// - String &name - REQUIRED - the name of the object - must match the Groovy ST_Anything DeviceType tile name
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// - byte pin - REQUIRED - the Arduino Pin to be used as a digital input
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// - bool iState - REQUIRED - LOW or HIGH - determines which value indicates the interrupt is true
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// - bool internalPullup - OPTIONAL - true == INTERNAL_PULLUP
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// - long numReqCounts - OPTIONAL - number of counts before changing state of input (prevent false alarms)
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//
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// Change History:
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//
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// Date Who What
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// ---- --- ----
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// 2020-06-30 Dan Ogorchock Original Creation
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//
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//
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//******************************************************************************************
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#ifndef ST_IS_WATER_H
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#define ST_IS_WATER_H
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#include "InterruptSensor.h"
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namespace st
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{
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class IS_Water: public InterruptSensor
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{
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private:
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//inherits everything necessary from parent InterruptSensor Class
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public:
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//constructor - called in your sketch's global variable declaration section
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IS_Water(const __FlashStringHelper *name, byte pin, bool iState, bool internalPullup = false, long numReqCounts = 0); //(defaults to NOT using internal pullup resistors, and required counts = 0)
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//destructor
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virtual ~IS_Water();
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//initialization function
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virtual void init();
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//called periodically by Everything class to ensure the Hub is kept consistent with the state of the water sensor
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virtual void refresh();
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//handles what to do when interrupt is triggered
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virtual void runInterrupt();
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//handles what to do when interrupt is ended
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virtual void runInterruptEnded();
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};
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}
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#endif
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