//****************************************************************************************** // File: IS_Contact.cpp // Authors: Dan G Ogorchock & Daniel J Ogorchock (Father and Son) // // Summary: IS_Contact is a class which implements the SmartThings "Contact Sensor" device capability. // It inherits from the st::InterruptSensor class. // // Create an instance of this class in your sketch's global variable section // For Example: st::IS_Contact sensor6(F("contact1"), PIN_CONTACT, HIGH, true, 500); // // st::IS_Contact() constructor requires the following arguments // - String &name - REQUIRED - the name of the object - must match the Groovy ST_Anything DeviceType tile name // - byte pin - REQUIRED - the Arduino Pin to be used as a digital input // - bool iState - REQUIRED - LOW or HIGH - determines which value indicates the interrupt is true // - bool internalPullup - OPTIONAL - true == INTERNAL_PULLUP // - long numReqCounts - OPTIONAL - number of counts before changing state of input (prevent false alarms) // // Change History: // // Date Who What // ---- --- ---- // 2015-01-03 Dan & Daniel Original Creation // 2015-03-17 Dan Ogorchock Added optional "numReqCounts" constructor argument/capability // 2018-08-30 Dan Ogorchock Modified comment section above to comply with new Parent/Child Device Handler requirements // // //****************************************************************************************** #include "IS_Contact.h" #include "Constants.h" #include "Everything.h" namespace st { //private //public //constructor IS_Contact::IS_Contact(const __FlashStringHelper *name, byte pin, bool iState, bool internalPullup, long numReqCounts) : InterruptSensor(name, pin, iState, internalPullup, numReqCounts) //use parent class' constructor { } //destructor IS_Contact::~IS_Contact() { } void IS_Contact::init() { //get current status of motion sensor by calling parent class's init() routine - no need to duplicate it here! InterruptSensor::init(); } //called periodically by Everything class to ensure ST Cloud is kept consistent with the state of the contact sensor void IS_Contact::refresh() { Everything::sendSmartString(getName() + (getStatus() ? F(" closed") : F(" open"))); } void IS_Contact::runInterrupt() { //add the "closed" event to the buffer to be queued for transfer to the ST Shield Everything::sendSmartString(getName() + F(" closed")); } void IS_Contact::runInterruptEnded() { //add the "open" event to the buffer to be queued for transfer to the ST Shield Everything::sendSmartString(getName() + F(" open")); } }