//****************************************************************************************** // File: IS_Water.cpp // Authors: Dan G Ogorchock & Daniel J Ogorchock (Father and Son) // // Summary: IS_Water is a class which implements the Hubitat "Water Sensor" device capability. // It inherits from the st::InterruptSensor class. // // Create an instance of this class in your sketch's global variable section // For Example: st::IS_Water sensor6(F("water1"), PIN_WATER, HIGH, true, 500); // // st::IS_Water() constructor requires the following arguments // - String &name - REQUIRED - the name of the object - must match the Groovy ST_Anything DeviceType tile name // - byte pin - REQUIRED - the Arduino Pin to be used as a digital input // - bool iState - REQUIRED - LOW or HIGH - determines which value indicates the interrupt is true // - bool internalPullup - OPTIONAL - true == INTERNAL_PULLUP // - long numReqCounts - OPTIONAL - number of counts before changing state of input (prevent false alarms) // // Change History: // // Date Who What // ---- --- ---- // 2020-06-30 Dan Ogorchock Original Creation // // //****************************************************************************************** #include "IS_Water.h" #include "Constants.h" #include "Everything.h" namespace st { //private //public //constructor IS_Water::IS_Water(const __FlashStringHelper *name, byte pin, bool iState, bool internalPullup, long numReqCounts) : InterruptSensor(name, pin, iState, internalPullup, numReqCounts) //use parent class' constructor { } //destructor IS_Water::~IS_Water() { } void IS_Water::init() { //get current status of motion sensor by calling parent class's init() routine - no need to duplicate it here! InterruptSensor::init(); } //called periodically by Everything class to ensure the Hub is kept consistent with the state of the water sensor void IS_Water::refresh() { Everything::sendSmartString(getName() + (getStatus() ? F(" wet") : F(" dry"))); } void IS_Water::runInterrupt() { //add the "closed" event to the buffer to be queued for transfer to the hub Everything::sendSmartString(getName() + F(" wet")); } void IS_Water::runInterruptEnded() { //add the "open" event to the buffer to be queued for transfer to the hub Everything::sendSmartString(getName() + F(" dry")); } }