//****************************************************************************************** // File: IS_Water.h // Authors: Dan G Ogorchock & Daniel J Ogorchock (Father and Son) // // Summary: IS_Water is a class which implements the Hubitat "Water Sensor" device capability. // It inherits from the st::InterruptSensor class. // // Create an instance of this class in your sketch's global variable section // For Example: st::IS_Water sensor6(F("water1"), PIN_WATER, HIGH, true, 500); // // st::IS_Water() constructor requires the following arguments // - String &name - REQUIRED - the name of the object - must match the Groovy ST_Anything DeviceType tile name // - byte pin - REQUIRED - the Arduino Pin to be used as a digital input // - bool iState - REQUIRED - LOW or HIGH - determines which value indicates the interrupt is true // - bool internalPullup - OPTIONAL - true == INTERNAL_PULLUP // - long numReqCounts - OPTIONAL - number of counts before changing state of input (prevent false alarms) // // Change History: // // Date Who What // ---- --- ---- // 2020-06-30 Dan Ogorchock Original Creation // // //****************************************************************************************** #ifndef ST_IS_WATER_H #define ST_IS_WATER_H #include "InterruptSensor.h" namespace st { class IS_Water: public InterruptSensor { private: //inherits everything necessary from parent InterruptSensor Class public: //constructor - called in your sketch's global variable declaration section IS_Water(const __FlashStringHelper *name, byte pin, bool iState, bool internalPullup = false, long numReqCounts = 0); //(defaults to NOT using internal pullup resistors, and required counts = 0) //destructor virtual ~IS_Water(); //initialization function virtual void init(); //called periodically by Everything class to ensure the Hub is kept consistent with the state of the water sensor virtual void refresh(); //handles what to do when interrupt is triggered virtual void runInterrupt(); //handles what to do when interrupt is ended virtual void runInterruptEnded(); }; } #endif