77 lines
2.9 KiB
C
77 lines
2.9 KiB
C
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//******************************************************************************************
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// File: IS_Motion.h
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// Authors: Dan G Ogorchock & Daniel J Ogorchock (Father and Son)
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//
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// Summary: IS_Motion is a class which implements the SmartThings "Motion Sensor" device capability.
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// It inherits from the st::InterruptSensor class.
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//
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// Create an instance of this class in your sketch's global variable section
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// For Example: st::IS_Motion sensor5(F("motion1"), PIN_MOTION, HIGH, false, 500);
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//
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// st::IS_Motion() constructor requires the following arguments
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// - String &name - REQUIRED - the name of the object - must match the Groovy ST_Anything DeviceType tile name
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// - byte pin - REQUIRED - the Arduino Pin to be used as a digital output
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// - bool iState - OPTIONAL - LOW or HIGH - determines which value indicates the interrupt is true
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// - bool internalPullup - OPTIONAL - true == INTERNAL_PULLUP
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// - long numReqCounts - OPTIONAL - number of counts before changing state of input (prevent false alarms)
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// - long inactiveTimeout - OPTIONAL - number of milliseconds motion must be inactive before sending update to hub (default = 0)
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//
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// Change History:
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//
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// Date Who What
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// ---- --- ----
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// 2015-01-03 Dan & Daniel Original Creation
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// 2016-09-03 Dan Ogorchock Added optional "numReqCounts" constructor argument/capability
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// 2017-01-25 Dan Ogorchock Corrected issue with INPUT_PULLUP per request of Jiri Culik
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// 2018-08-30 Dan Ogorchock Modified comment section above to comply with new Parent/Child Device Handler requirements
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// 2020-01-31 Dan Ogorchock Added optional inactivity timeout
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//
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//
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//******************************************************************************************
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#ifndef ST_IS_MOTION_H
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#define ST_IS_MOTION_H
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#include "InterruptSensor.h"
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namespace st
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{
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class IS_Motion: public InterruptSensor
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{
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private:
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//inherits everything necessary from parent InterruptSensor Class
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long timer;
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bool calibrated;
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long m_inactiveTimeout;
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bool m_inactiveTimerRunning;
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long m_inactiveTimer;
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public:
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//constructor - called in your sketch's global variable declaration section
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IS_Motion(const __FlashStringHelper *name, byte pin, bool iState, bool internalPullup = false, long numReqCounts = 0, long inactiveTimeout = 0); //(defaults to NOT using internal pullup resistors, and required counts = 0)
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//destructor
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virtual ~IS_Motion();
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//initialization function
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virtual void init();
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//called periodically by Everything class to ensure ST Cloud is kept consistent with the state of the motion sensor
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virtual void refresh();
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//handles what to do when interrupt is triggered
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virtual void runInterrupt();
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//handles what to do when interrupt is ended
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virtual void runInterruptEnded();
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//override update method
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virtual void update();
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};
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}
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#endif
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