110 lines
6.1 KiB
C
110 lines
6.1 KiB
C
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//******************************************************************************************
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// File: Everything.h
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// Authors: Dan G Ogorchock & Daniel J Ogorchock (Father and Son)
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//
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// Summary: st::Everything is a static class which essentially acts as the main() routine for
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// a ST_Anything application.
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// -All st::Device type objects (Sensors and Executors) are managed by st::Everything.
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// -It calls the correct functions within each object it
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// is responsible for at the proper time.
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// -It handles all initialization of and use of the SmarThings Shield library.
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//
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// User-definable settings which will impact the st::Everything class are stored in
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// Constants.h. Please edit Constants.h to adjust these settings.
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//
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// In general, this file should not need to be modified.
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//
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// Change History:
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//
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// Date Who What
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// ---- --- ----
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// 2015-01-03 Dan & Daniel Original Creation
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// 2015-01-10 Dan Ogorchock Minor improvements to support Door Control Capability
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// 2015-03-14 Dan Ogorchock Added public setLED() function to control ThingShield LED
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// 2015-03-28 Dan Ogorchock Added throttling capability to sendStrings to improve success rate of ST Cloud getting the data ("SENDSTRINGS_INTERVAL" is in CONSTANTS.H)
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// 2017-02-07 Dan Ogorchock Added support for new SmartThings v2.0 library (ThingShield, W5100, ESP8266)
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// 2019-02-09 Dan Ogorchock Add update() call to Executors in support of devices like EX_Servo that need a non-blocking mechanism
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// 2019-02-24 Dan Ogorchock Added new special callOnMsgRcvd2 callback capability. Allows recvd string to be manipulated in the sketch before being processed by Everything.
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// 2021-05-23 Dan Ogorchock Address EXP8266 v3.0.0 board support package compatibility issue with Strings
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//
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//******************************************************************************************
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#ifndef ST_EVERYTHING_H
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#define ST_EVERYTHING_H
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//#include "Arduino.h"
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#include "Constants.h"
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#include "Sensor.h"
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#include "Executor.h"
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#include "SmartThings.h"
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namespace st
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{
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SmartThingsCallout_t receiveSmartString; //function prototype for ST Library callback function
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class Everything
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{
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private:
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static Sensor* m_Sensors[Constants::MAX_SENSOR_COUNT]; //array of Sensor objects that st::Everything will keep track of
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static byte m_nSensorCount; //number of st::Sensor objects added to st::Everything in your sketch Setup() routine
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static Executor* m_Executors[Constants::MAX_EXECUTOR_COUNT]; //array of Executor objects that st::Everything will keep track of
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static byte m_nExecutorCount;//number of st::Executor objects added to st::Everything in your sketch Setup() routine
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//static SmartThingsNetworkState_t stNetworkState;
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//static void updateNetworkState(); //keeps track of the current ST Shield to Hub network status
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static void updateDevices(); //simply calls update on all the sensors
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static void sendStrings(); //sends all updates from the devices in Return_String
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static unsigned long sendstringsLastMillis; //keep track of how long since last time we sent data to ST Cloud, to enable throttling
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static unsigned long lastmillis; //used to keep track of last time run() has output freeRam() info
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//stuff for refreshing Devices
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static unsigned long refLastMillis; //used to keep track of last time run() has called refreshDevices()
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static void refreshDevices(); //simply calls refresh on all the Devices
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#ifdef ENABLE_SERIAL
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static void readSerial(); //reads data from Arduino IDE Serial Monitor, if enabled in Constants.h
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#endif
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static String Return_String; //static buffer for string data queued for transfer to SmartThings Shield - prevents dynamic memory allocation heap fragmentation
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public:
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static void init(); //st::Everything initialization routine called in your sketch setup() routine
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static void initDevices(); //calls the init() routine of every object added to st::Everything in your sketch setup() routine
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static void run(); //st::Everything initialization routine called in your sketch loop() routine
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static bool sendSmartString(const String &str); //sendSmartString() may edit the string reference passed to it - queues messages - preferable
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static bool sendSmartStringNow(const String &str); //sendSmartStringNow() may edit the string reference passed to it - sends messages immediate - only for special circumstances
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static Device* getDeviceByName(const String &str); //returns pointer to Device object by name
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static bool addSensor(Sensor *sensor); //adds a Sensor object to st::Everything's m_Sensors[] array - called in your sketch setup() routine
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static bool addExecutor(Executor *executor);//adds a Executor object to st::Everything's m_Executors[] array - called in your sketch setup() routine
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static byte bTimersPending; //number of time critical events in progress - if > 0, do NOT perform refreshDevices() routine
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static bool debug; //debug flag to determine if debug print statements are executed - set value in your sketch's setup() routine
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static void (*callOnMsgSend)(const String &msg); //If this function pointer is assigned, the function it points to will be called upon every time a string is sent to the cloud.
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static void (*callOnMsgRcvd)(const String &msg); //If this function pointer is assigned, the function it points to will be called upon every time a string is received from the cloud.
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static void(*callOnMsgRcvd2)(String &msg); //If this function pointer is assigned, the function it points to will be called upon every time a string is received from the cloud.
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//SmartThings Object
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#ifndef DISABLE_SMARTTHINGS
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static st::SmartThings* SmartThing; //SmartThings Shield Library object
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#endif
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friend SmartThingsCallout_t receiveSmartString; //callback function to act on data received from SmartThings Shield - called from SmartThings Shield Library
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//SmartThings Object
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//#ifndef DISABLE_SMARTTHINGS
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// static void setLED(uint8_t red, uint8_t green, uint8_t blue) {SmartThing.shieldSetLED(red, green, blue);}
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//#endif
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};
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}
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#endif
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